live'spawn

live'spawn

  • live'spawn
  • Audio Visual
  • 2021

This work utilizes Max/MSP and Unreal Engine as software for real-time electronic sound and real-time image rendering. External MIDI Controller signals are inputted into Max/MSP for triggering sound in real-time and, through volume analysis, send signals to Unreal Engine for camera movement, switching, or object launching within the imagery.

In English, "live" refers to live performances or living in a specific place, while "spawn" means to produce offspring or cause something to generate, also serving as a program module in Unreal Engine for object spawning. "Pawn" refers to a chess piece or something manipulable, also a program module in Unreal Engine for manipulable objects. Combining these concepts with the philosophical experiment of the "Brain in a Vat" (note 1) which questions the known world by placing the brain in a solution to maintain its biological activity, allowing it to maintain normal consciousness without the body, and using a supercomputer to simulate the world through radio waves projected onto the brain, the intention is to reflect humanity's skepticism towards technology and the known world.

Note 1: The philosophical experiment (Brain in a Vat) involves placing the brain in a solution that maintains its biological activity, allowing the brain to maintain normal consciousness without the body, and using a supercomputer to simulate the world through radio waves projected onto the brain. This experiment reflects humanity's skepticism towards technology and the known world.